From 3129926390486aa334bab648ced10bd928f99c93 Mon Sep 17 00:00:00 2001 From: the lemons Date: Sun, 28 Aug 2022 01:13:24 -0500 Subject: enable multiple runtimes --- load.lua | 11 +++++++++++ main.lua | 23 ++--------------------- runtime/game.lua | 15 +++++++++++++++ 3 files changed, 28 insertions(+), 21 deletions(-) create mode 100644 load.lua create mode 100644 runtime/game.lua diff --git a/load.lua b/load.lua new file mode 100644 index 0000000..aefac62 --- /dev/null +++ b/load.lua @@ -0,0 +1,11 @@ +return function(args) + love.setDeprecationOutput(false) + + local runtime = "game" + if not love.filesystem.isFused() and args[1] == '-r' then + runtime = args[2] + end + local path = "runtime/"..runtime..".lua" + local rt = assert(loadstring(assert(love.filesystem.read(path)))) + return rt(unpack(args, 3)) +end diff --git a/main.lua b/main.lua index 98ad56f..f778e0d 100644 --- a/main.lua +++ b/main.lua @@ -1,30 +1,11 @@ require "globals" -local Transform = require 'Transform' local Drawable = require 'Drawable' local Input = require 'Input' -local Camera = require 'Camera' -local Bolvis = require 'Bolvis' -local Sprite = require 'Sprite' -local world = require 'world' -local level -local camera +global "level" -function love.load() - love.setDeprecationOutput(false) - - love.mouse.setRelativeMode(true) - level = world() - - level:object(Transform {pos = {960, 540}}, Bolvis()) - level:object(Transform {pos = {400, 540}}, Sprite {name = 'utah-teapot'}) - level:object(Transform {pos = {600, 540}}, Sprite {name = 'apioform'}) - level:object(Transform {pos = {960, 300}}, Sprite {name = 'test'}) - level:object(Transform {pos = {960, 700}}, Sprite {name = 'test'}) - level:object(Transform {pos = {430, 700}}, Sprite {name = 'test'}) - level:object(Transform {pos = {1490, 700}}, Sprite {name = 'test'}) -end +love.load = require "load" local function screen_transform() local ww, wh = love.graphics.getDimensions() diff --git a/runtime/game.lua b/runtime/game.lua new file mode 100644 index 0000000..e032ee4 --- /dev/null +++ b/runtime/game.lua @@ -0,0 +1,15 @@ +local world = require 'world' +local Transform = require 'Transform' +local Sprite = require 'Sprite' +local Bolvis = require 'Bolvis' + +love.mouse.setRelativeMode(true) +level = world() + +level:object(Transform {pos = {960, 540}}, Bolvis()) +level:object(Transform {pos = {400, 540}}, Sprite {name = 'utah-teapot'}) +level:object(Transform {pos = {600, 540}}, Sprite {name = 'apioform'}) +level:object(Transform {pos = {960, 300}}, Sprite {name = 'test'}) +level:object(Transform {pos = {960, 700}}, Sprite {name = 'test'}) +level:object(Transform {pos = {430, 700}}, Sprite {name = 'test'}) +level:object(Transform {pos = {1490, 700}}, Sprite {name = 'test'}) -- cgit v1.2.3