Commit message (Expand) | Author | Age | |
---|---|---|---|
* | kladsfkHEADmaster | munvoseli | 2023-06-19 |
* | hundreds of thousands of blocks; distances highly nontrivial to traverse | munvoseli | 2023-06-19 |
* | they work | munvoseli | 2023-06-19 |
* | start of tele | munvoseli | 2023-06-18 |
* | Merge pull request #5 from munvoseli/patch-3 | John Eisenmann | 2020-12-25 |
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| * | Fix potential exploits | Madeline | 2020-12-23 |
* | | Update game.js | Madeline | 2020-12-22 |
|/ | |||
* | Fix logical operator typos | John Eisenmann | 2020-05-15 |
* | Using web sockets | John Eisenmann | 2018-04-22 |
* | Persisting guidelines | John Eisenmann | 2018-01-15 |
* | Conditional debug spam | John Eisenmann | 2017-11-25 |
* | Implemented text tool | John Eisenmann | 2017-11-24 |
* | Enemies walk randomly | John Eisenmann | 2017-11-24 |
* | Removing enemies near spawning player | John Eisenmann | 2017-11-24 |
* | Implemented avatar change | John Eisenmann | 2017-11-24 |
* | Change avatar interface | John Eisenmann | 2017-11-24 |
* | Eating bread | John Eisenmann | 2017-11-24 |
* | Added invincibility blink | John Eisenmann | 2017-11-24 |
* | Added player health | John Eisenmann | 2017-11-24 |
* | Refining enemy spawn | John Eisenmann | 2017-11-24 |
* | Server-side enemy spawning | John Eisenmann | 2017-11-23 |
* | Sending respawn pos updates to client | John Eisenmann | 2017-11-23 |
* | Displaying respawn pos | John Eisenmann | 2017-11-23 |
* | Persist player respawn pos | John Eisenmann | 2017-11-23 |
* | Added leaderboard | John Eisenmann | 2017-11-23 |
* | Added rest zones | John Eisenmann | 2017-11-23 |
* | Picking up items next to the player | John Eisenmann | 2017-11-23 |
* | Populating ingredients | John Eisenmann | 2017-11-23 |
* | Limit walk speed | John Eisenmann | 2017-11-23 |
* | Move gameUtils variables | John Eisenmann | 2017-11-23 |
* | determine getTiles position on server side | John Eisenmann | 2017-11-23 |
* | Remove far away chunks | John Eisenmann | 2017-11-23 |
* | Tile placement | John Eisenmann | 2017-11-19 |
* | Inventory count visible on client side | John Eisenmann | 2017-11-19 |
* | Added interrupt handlers | John Eisenmann | 2017-11-19 |
* | Server-side crack | John Eisenmann | 2017-11-18 |
* | Implemented online player list | John Eisenmann | 2017-11-18 |
* | Implemented chat | John Eisenmann | 2017-11-18 |
* | Other players are now visible | John Eisenmann | 2017-11-18 |
* | Server-side player-block collision | John Eisenmann | 2017-11-18 |
* | Client-side player | John Eisenmann | 2017-11-18 |
* | Server-side players | John Eisenmann | 2017-11-12 |
* | Persisting chunks | John Eisenmann | 2017-11-12 |
* | Start of terrain generation | John Eisenmann | 2017-11-12 |
* | Added camera movement | John Eisenmann | 2017-11-12 |
* | Retrieving tiles on client side | John Eisenmann | 2017-11-11 |
* | Added command to retrieve tiles | John Eisenmann | 2017-11-11 |
* | Test tile generation | John Eisenmann | 2017-11-11 |
* | Retrieving chunk tiles | John Eisenmann | 2017-11-11 |
* | Start of chunk infrastructure | John Eisenmann | 2017-11-11 |