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#include "interrupt.h"
#include "string.h"
#include "vga.h"
#include "bees.h"
#include "printf.h"
#include "keyboard.h"
struct port pic_master_command = {0x20, port8bit_slow};
struct port pic_master_data = {0x21, port8bit_slow};
struct port pic_slave_command = {0xA0, port8bit_slow};
struct port pic_slave_data = {0xA1, port8bit_slow};
struct port ps2_port = {0x60, port8bit};
struct gate_desc idt[256] = {0};
#define PIC_EOI 0x20
void irq_end(uint8_t int_number) {
if (int_number >= 0x28)
port_write(pic_slave_command, PIC_EOI);
port_write(pic_master_command, PIC_EOI);
}
uint8_t ps2_read() {
return port_read(ps2_port);
}
uint32_t handle_int(uint8_t int_number, uint32_t idk, uint32_t esp) {
switch (int_number) {
case 0x0D:
// bye
bees("general protection fault");
break;
case 0x21:
keyboard_event(&ps2_read);
irq_end(int_number);
break;
}
return esp;
}
void set_int_desc_entry(uint8_t int_number, uint16_t gdt_code_seg,
void (*handler)(), uint8_t privilege_level,
uint8_t desc_type) {
const uint8_t IDT_DESC_PRESENT = 0x80;
idt[int_number].handler_low = ((uint32_t) handler) & 0xFFFF;
idt[int_number].handler_high = ((uint32_t) handler >> 16) & 0xFFFF;
idt[int_number].gdt_code_seg = gdt_code_seg;
idt[int_number].access = IDT_DESC_PRESENT | desc_type | ((privilege_level&3) << 5);
idt[int_number].reserved = 0;
}
void interrupt_init() {
uint16_t code_seg = 0x08;
const uint8_t IDT_INTERRUPT_GATE = 0xE;
for (uint16_t i = 0; i < 256; i++)
set_int_desc_entry(i, code_seg, &int_ignore, 0, IDT_INTERRUPT_GATE);
// Put the interrupt handlers in the IDT
set_int_desc_entry(0x20, code_seg, &handle_irq0x00, 0, IDT_INTERRUPT_GATE);
set_int_desc_entry(0x21, code_seg, &handle_irq0x01, 0, IDT_INTERRUPT_GATE);
set_int_desc_entry(0x0D, code_seg, &handle_irq0x0D, 0, IDT_INTERRUPT_GATE);
port_write(pic_master_command, 0x11);
port_write(pic_slave_command, 0x11);
// (I actually don't understand how this works)
// Remap the PIC
port_write(pic_master_data, 0x20); // Interrupt vector offsets
port_write(pic_slave_data, 0x28);
port_write(pic_master_data, 0x04); // There is a slave PIC at IRQ2
port_write(pic_slave_data, 0x02); // Slave PIC cascade identity
port_write(pic_master_data, 0x01);
port_write(pic_slave_data, 0x01);
port_write(pic_master_data, 0xFD);
port_write(pic_slave_data, 0xFF);
// Load the IDT
struct idt_pointer i;
i.size = 256 * sizeof(struct gate_desc) - 1;
i.base = (uint32_t) idt;
asm volatile("lidt %0" : : "m" (i));
}
void start_interrupts() {
asm("sti");
}
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