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-rw-r--r--game/gfx.lua3
1 files changed, 2 insertions, 1 deletions
diff --git a/game/gfx.lua b/game/gfx.lua
index 53fe63b..0f45fc4 100644
--- a/game/gfx.lua
+++ b/game/gfx.lua
@@ -50,7 +50,8 @@ function M:draw_square(block, x, y, block_size, shadow)
love.graphics.setShader(hueshift)
local hsv = colors[block] or {0, 0, 1}
- hueshift:send("colorize_to",{(hsv[1] + love.timer.getTime()/5) % 1, math.sin(math.asin(hsv[2])+hsv[1]*math.pi*2+love.timer.getTime()/5), hsv[3]})
+ --hueshift:send("colorize_to",{(hsv[1] + love.timer.getTime()/5) % 1, math.sin(math.asin(hsv[2])+hsv[1]*math.pi*2+love.timer.getTime()/5), hsv[3]})
+ hueshift:send("colorize_to", hsv)
local img = self.assets.img.block
local img_w, img_h = img:getDimensions()