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local poly = require "game.polyomino"
local M = {}
M.__index = M
M.spite_shape = poly.def("heav.spite_shape", [[
#.#
.#.#
#.#.
.#.#
]])
M.heav = poly.def("heav.heav", [[
..#.
###.
.###
.#..
]])
M.colon = poly.def("heav.colon", [[
.#.
...
.#.
]])
M.semicolon = poly.def("heav.semicolon", [[
.#.
...
##.
]])
M.dot = poly.def("heav.dot", [[
#
]])
M.amongus = poly.def("heav.amongus", [[
....###..
...#####.
..####...
..######.
..######.
..######.
..######.
...#...#.
...#...#.
]])
return M
|