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* mostly functional obj:avel_to_accelHEADmasterthe lemons2023-04-24
* angular velocity relative to velocitythe lemons2023-04-24
* obj:avel_to_accel (broken)the lemons2023-04-24
* added obj.in_circle(x, y, r).heav2022-12-27
* added obj.total_energy().heav2022-12-27
* improve collision codethe lemons2022-12-26
* implement dragging and multiselectthe lemons2022-12-22
* selection (it doesn't do anything)the lemons2022-12-22
* transfer of angular velocitythe lemons2022-12-21
* elasticitythe lemons2022-12-21
* collision detection and correctionthe lemons2022-12-21
* chunk-based renderingthe lemons2022-12-21
* objects have velocitythe lemons2022-12-21
* world made of chunks with objects in themthe lemons2022-12-19