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authorthe lemons <citrons@mondecitronne.com>2022-02-09 03:44:06 -0600
committerthe lemons <citrons@mondecitronne.com>2022-02-09 03:44:06 -0600
commit9cc28d80640f545fb4bcba0b39e7a64f916b5748 (patch)
tree1dc8c820bf19679d43919954a05c4b289c93c69a
parente51aa94a8413d84031205859d9caa225fd714a10 (diff)
update about.html
-rw-r--r--about.html13
-rw-r--r--static/redirect-demonstration.pngbin0 -> 56818 bytes
2 files changed, 5 insertions, 8 deletions
diff --git a/about.html b/about.html
index efdadf5..ae3f1a4 100644
--- a/about.html
+++ b/about.html
@@ -39,7 +39,7 @@
tell the story; do not submit non-sequitur nonsense
<li>
- maintain continuity between previous events; do not suddenly start telling a completely different story or try to <a href="https://en.wikipedia.org/wiki/Retroactive_continuity">retcon</a> previous events.
+ maintain continuity between previous events; do not suddenly start telling a completely different story or try to <a href="https://en.wikipedia.org/wiki/Retroactive_continuity">retcon</a> previous events.
</ul>
<p>
@@ -66,16 +66,13 @@
surround text in square brackets to <code>[emphasize it as important]</code>.
<li>
- type <code>#REDIRECT &lt;room&gt;</code> on its own line to cause the action to bring you to <code>&lt;room&gt;</code> instead of a new room. replace <code>&lt;room&gt;</code> with the five letters at the end of the url of the desired room. for instance, to make the action link to <code>https://zzcxz.citrons.xyz/g/zzcxz</code>, type <code>#REDIRECT zzcxz</code>.
-
- <li>
- by default, a title at the top of the page contains the action which brings you to the room. this title can be overridden with <code>#PAGETITLE &lt;title&gt;</code>.
-
- <li>
- you can add <code>/raw</code> to the end of the URL of a room to see its markup (on the lines starting with tab) (<a href="/g/zzcxz/raw">example</a>). this feature could also potentially be utilized to implement third-party interfaces.
+ type <code>#redirect &lt;id&gt;</code> to bring the player back to an existing scene. replace <code>&lt;id&gt;</code> with the scene's id. the id of the scene is displayed in the log at the bottom in grey. </li>
+ <img src="/static/redirect-demonstration.png" alt="the id of the scene is displayed in the log at the bottom in grey" />
</ul>
+ <p>you can add <code>/raw</code> to the end of the URL of a scene to see its markup (on the lines starting with tab) (<a href="/g/zzcxz/raw">example</a>). this feature could also potentially be utilized to implement third-party interfaces.</p>
+
<p>if you use special formatting, and you see the literal characters that you intend to use to invoke special formatting, you have an error in your formatting. for instance, you should never see "#BACKLINK" in the preview.</p>
<h2 id="where can I discuss">where can I discuss zzcxz?</h2>
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