diff options
author | the lemons <citrons@mondecitronne.com> | 2022-08-28 01:13:24 -0500 |
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committer | the lemons <citrons@mondecitronne.com> | 2022-08-28 01:22:32 -0500 |
commit | 3129926390486aa334bab648ced10bd928f99c93 (patch) | |
tree | 27621c85af53754afc02d194f027bdad8794975d | |
parent | 56ea4768c6decc07df7fd9025561835ac8be9d64 (diff) |
enable multiple runtimes
-rw-r--r-- | load.lua | 11 | ||||
-rw-r--r-- | main.lua | 23 | ||||
-rw-r--r-- | runtime/game.lua | 15 |
3 files changed, 28 insertions, 21 deletions
diff --git a/load.lua b/load.lua new file mode 100644 index 0000000..aefac62 --- /dev/null +++ b/load.lua @@ -0,0 +1,11 @@ +return function(args) + love.setDeprecationOutput(false) + + local runtime = "game" + if not love.filesystem.isFused() and args[1] == '-r' then + runtime = args[2] + end + local path = "runtime/"..runtime..".lua" + local rt = assert(loadstring(assert(love.filesystem.read(path)))) + return rt(unpack(args, 3)) +end @@ -1,30 +1,11 @@ require "globals" -local Transform = require 'Transform' local Drawable = require 'Drawable' local Input = require 'Input' -local Camera = require 'Camera' -local Bolvis = require 'Bolvis' -local Sprite = require 'Sprite' -local world = require 'world' -local level -local camera +global "level" -function love.load() - love.setDeprecationOutput(false) - - love.mouse.setRelativeMode(true) - level = world() - - level:object(Transform {pos = {960, 540}}, Bolvis()) - level:object(Transform {pos = {400, 540}}, Sprite {name = 'utah-teapot'}) - level:object(Transform {pos = {600, 540}}, Sprite {name = 'apioform'}) - level:object(Transform {pos = {960, 300}}, Sprite {name = 'test'}) - level:object(Transform {pos = {960, 700}}, Sprite {name = 'test'}) - level:object(Transform {pos = {430, 700}}, Sprite {name = 'test'}) - level:object(Transform {pos = {1490, 700}}, Sprite {name = 'test'}) -end +love.load = require "load" local function screen_transform() local ww, wh = love.graphics.getDimensions() diff --git a/runtime/game.lua b/runtime/game.lua new file mode 100644 index 0000000..e032ee4 --- /dev/null +++ b/runtime/game.lua @@ -0,0 +1,15 @@ +local world = require 'world' +local Transform = require 'Transform' +local Sprite = require 'Sprite' +local Bolvis = require 'Bolvis' + +love.mouse.setRelativeMode(true) +level = world() + +level:object(Transform {pos = {960, 540}}, Bolvis()) +level:object(Transform {pos = {400, 540}}, Sprite {name = 'utah-teapot'}) +level:object(Transform {pos = {600, 540}}, Sprite {name = 'apioform'}) +level:object(Transform {pos = {960, 300}}, Sprite {name = 'test'}) +level:object(Transform {pos = {960, 700}}, Sprite {name = 'test'}) +level:object(Transform {pos = {430, 700}}, Sprite {name = 'test'}) +level:object(Transform {pos = {1490, 700}}, Sprite {name = 'test'}) |